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Posted: Mon Jul 16, 2007 10:37 pm Post subject: The General Mega Man Thread
Out of all of the video games that are fairly well known, the Mega Man series has some of the most games along with more plot holes than most series. For example, if X is the Mega Man of the future, how do you explain Quint? Where does the legends sereis take place in relation to the ZX series? And why does Zero die in every single game he's in?(seriously.) All these thingz and more will be discussed in (TADAH) the Mega Man Thread. _________________ Apparantly, I'm like, off the vilg RESERVATION. Whatever that means.
I like the original Megamans 1-8, no story except Dr. Wily escaped from jail or whatever again and sends out robots (except #8 where it had more story) It's a straight forward, simple and I loves it!
I havn't played too many Megaman games, a couple from the original, one Megaman X, five minutes from a Legends...XD. From what I have played, I gotta admit, Battle Network is fun and definitly my favorite. I like the battle system best about it, but the rest of it isn't half bad either <.<
Location: At the computer. Where else could I post on an online forum, a skatepark?
Posted: Tue Jul 17, 2007 5:25 pm Post subject:
My favorite Mega Man games are Mega Man 2( in which Mega Man has no charge shot or slide, therefore taking away from the gameplay) Mega Man X4 and Mega Man Zero 4. I'm not very good at Battle Network or Legends. _________________ Apparantly, I'm like, off the vilg RESERVATION. Whatever that means.
Hard choice. I haven't yet actually played Legends or Star Force, or the X games after 3, since I stuck to the snes ones. The original megamans were good and fun, but I think the way X handled, plus the whole upgrade thing, was kinda more my thing, plus the fun of some of the secrets. Megaman Zero about the same level for the same reason...but probably a bit higher because I liked getting the various forms, getting S on all the levels, the EX skills, the ability to grab weapons later on too...plus, had some pretty good story stuff.
Battle Network, I really WANT to like, but really could never get into quite so much. It seems strategy wise, then you can use a bunch of twitch reflex stuff in a fight, but its not really that either and then theres building a deck like a cardgame, mixed in too. It just never really managed to really grab and hold onto my attention.
If X is the Mega Man of the future, how do you explain Quint?
X isn't the Mega Man of the future, they are two seperate entities.
And I'm pretty sure Quint was more just a possible future version of Megaman anyway, the moment most of that stuff happened, it was more or less fixed that he wouldn't turn out like that.
And why does Zero die in every single game he's in?
SPOILERS AHEAD.
Zero died in the first and was rebuilt in the second, a major plot thing. In 3, when you were controlling him, you COULD make him get damaged, not destroyed, against Mosquitas (or whatever its name was), so he gave the Z-Saber to X, but that led to the bad ending of the 2.
X5, was set to be the one that led to the Megaman Zero series, with X being injured and Zero abandoned and assumed dead in some ruins.
X6-X8 are apparently of a different universe to the one the Zero series comes from, where Eurasia didn't fall and where Zero is rebuilt for a second time at the beginning.
In the Zero series, he apparently sacrifices himself at the end, but you only see a damaged helmet and Ciel thinks he's alive.
So, in total, out of 12 games, Zero dies at most three times, and perhaps just twice. Which is only a couple more times than anyone else did and only once more than X did. And dying doesn't matter so much, since they're just robots and rebuildable. =p
The Battle Network series is most definitely my favorite, combining the most successful genres of Action/Adventure and RPG into one savvy package. There was a whole new world abound all based off a beloved classic tale- I, er, mean, video game. I have a thing for customization, so a whole slew of battle chips to mess around with? It's a waste of time to merely talk about all the possibilities and fun.
Legends is actually my second favorite of the bunch. It shares a lot of non-gameplay elements with Battle Network, and where it strikes out on it's own, I give a massive thumbs-up. I mean, come on, it was Mega Man blasting in 3D-world! Picking out every detail would be tedious, but the whole upgrade/second weapon thing was just awesome. Drop the whole funding excuse and give Legends 3 a serious thought, Inafune! The Wii would gladly have it!
Classic, well, that's in a league all to it's own. It's like MYTHOLOGY to gamers, now. The rest, well, I just don't have the time or funds to follow every Mega Man series and other gaming universes along the way... @_@ _________________
Location: At the computer. Where else could I post on an online forum, a skatepark?
Posted: Fri Jul 20, 2007 3:41 am Post subject:
Honestly, What's wrong with the classic seres that they discontinued/chibi-fied it? I have no idea what possesed Capcom to do such a thing. It wasn't very smart of them, because now they've got people who want more. I mean, it didn't even have Mega Man on the 20th anniversary banner (instead they had MegaMan.EXE) _________________ Apparantly, I'm like, off the vilg RESERVATION. Whatever that means.
I'll tell you what was wrong with it, it was the same thing, over and over and over. People just get bored of that with modern games, and Megaman would die off the hard and painfull to watch way: death by lack of intrest. At least this way we still hold Megaman Classic in a good light, instead of having everyone just plain sick of it.
Location: At the computer. Where else could I post on an online forum, a skatepark?
Posted: Fri Jul 20, 2007 5:50 pm Post subject:
Welll... Yes, Yes You have a good point Skybait. But there are fans out there who want more, and it's not like Mario's lost any steam, is it? Mario's been around longer than Mega Man has and it's still really popular. _________________ Apparantly, I'm like, off the vilg RESERVATION. Whatever that means.
Mario did of course dip into tons of different genres and was generally much better rounded even in similar outings. <_<; Megaman 64 compared to Mario 64? Not really a contest.
They've both done genre shifts, the .EXE series attempt is probably pretty much the megaman equivilant to Super Mario RPG/Paper Mario/Super Stars. But Mario is more of a figurehead of a company and generates more interest just on his own, with a much wider history of people putting him in various games and genres...
...Nearly unrelated, but this is making me wish for Megaman in a Smash Brothers. =S But with Samus though...they are trying to move away from characters being similar and thats two charge shots. xP;
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