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Video Game Adaption
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Anomaly
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PostPosted: Sat Aug 25, 2007 9:47 am    Post subject: Video Game Adaption  Reply with quote

This is the thread for discussing video games being adapted into other media: which games you'd like to see adapted and how, your opinion of games already adapted, what you think of the entire concept of video game adaption, the whole shebang.

This isn't exclusive to adaption into movies: any media - books, comics, TV shows, cartoons, webcomics, whatever - is open for discussion.

To start things going, I, for one, would like to see Legend of Zelda adapted into a movie, though having a "silent protagonist" causes obvious problems in any medium outside gaming.
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Skybait J
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PostPosted: Sat Aug 25, 2007 11:45 am    Post subject: Reply with quote

Hey, if there's a good enough writer, they could definitly do it, though people might wonder in a movie...

In the cartoon and comic adaptions of Zelda, Link simply talks. Even in the video games, there are parts that imply him talking, you just dont hear it.
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Konoko
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PostPosted: Sat Aug 25, 2007 2:02 pm    Post subject: Reply with quote

Course, the issue with stupid dialogue and who to choose to do the voice is a bit of an issue...they could use the same guy who did the grunts and yells in the later games I guess, but that'd probably then have to involve dubbing.

I'd like to see a Megaman one. No hype, no overwrought production time, just something sweeping out suddenly with a ton of epicly strong robot masters....
Theres something that filmmakers tend to do when effectively retelling a story, or adapting from another source, in that they twist things about to try and still keep it original, so people who read the source still don't know what'll happen. I can see the reasoning, but dammit, it doesn't always work.
If they did Megaman, the only changes I'd expect would be showing the original construction and the lab accident that helped make Wily go a bit world crazy. That and making everything a lot more 'super real', in the whole power use and property destruction and creative uses.
And maybe slipping Roll in. BUT NOT CHANGING HER.
I'm obviously all for equality between the sexes, but a lot of people don't seem to get it and slap a token woman into their movie and make her an asskicking bitch and call it good. Roll is fine and has plenty of chance for character devlopment as the quiet twin sister robot of the hero and all the enemies destroying the world. xP
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Captain Gamer
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PostPosted: Sat Aug 25, 2007 6:49 pm    Post subject: Reply with quote

Get the scriptwriters to "24" on a Metal Gear movie. Capture the intensity of Metal Gear in a way only motion pictures can without trying to emulate the entire feel of the game and relying on the novelty to swoon audiences(See: Doom).

Although, it WOULD be fun to have throws to the iconic exclamation point and a "Snake? SNAKE?" gag immediately followed by, "Oops, had the thing off. Were you saying something?"

I can't help but think that some part of Konoko's last post had the unintended additional effect of criticizing the fourth chapter of Digital Defender. o.O Or am I crazy?

EDIT: Also, they must cast Stan Lee Marvel as Older Snake.
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Chocolate Ninja
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PostPosted: Sat Aug 25, 2007 9:24 pm    Post subject: Reply with quote

Yeah, a good Megaman movie would be great. That goes for Megaman or its spinoffs, though I'm partial to Original or X myself.

The problem is that most video game movies would require excellent scripts, wonderful actors, and an extensive budget. But besides Megaman, I can't really think of anything off the top of my head that's plausible and that I'd want as a movie, and most games have some kind of manga to their name.
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Anomaly
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PostPosted: Sun Aug 26, 2007 1:22 am    Post subject: Reply with quote

Konoko wrote:
If they did Megaman, the only changes I'd expect would be showing the original construction and the lab accident that helped make Wily go a bit world crazy.
Yeah, but if they're not careful with that, half the movie would effectively be a flashback. Remember, the first Spider-Man movie didn't actually have the proper Spider-Man in it until the halfway point.

Konoko wrote:
That and making everything a lot more 'super real', in the whole power use and property destruction and creative uses.
I don't think you can use Rolling Cutters much more imaginatively than throwing them at people. But, yeah, some nice little collateral damage, and other people being imaginative, would definitely be cool.

Captain Gamer wrote:
Get the scriptwriters to "24" on a Metal Gear movie. Capture the intensity of Metal Gear in a way only motion pictures can without trying to emulate the entire feel of the game and relying on the novelty to swoon audiences(See: Doom).
I've never really watched 24... the gratuitous use of split-screen (Save that for multiplayer games! It ruins the flow and immersion of anything else to keep looking back and forth!) kinda turned me off to it, along with "real time" which has people driving cross-country at the Speed of Plot... sorry to fans of the series, but my willing suspension of disbelief, while massive when it comes to allowing massive flying battlemechs and world-reconstructing levels of Magic, just doesn't deal well with that kind of thing when it's all supposed to be "real time".

Chocolate Ninja wrote:
Yeah, a good Megaman movie would be great. That goes for Megaman or its spinoffs, though I'm partial to Original or X myself.
Y'know, to be honest, I've never really played Mega Man. The first of the original series, and the first Legends, but that's it.

Edit by Captain Gamer -- Fixed your quoting error. It help to preview your posts before submitting.
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Koji_Tsunami
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PostPosted: Sun Aug 26, 2007 2:37 am    Post subject: Reply with quote

WELL, I don't know. I think if they were gonna do a movie adaption of Mega Man, they should do it like Ariga did with his manga. Different enough so Rock doesn't have to go through every Metaru and Sniper Joe, but similar enough that it's got Wily, Light, Rock, Roll and robot masters. And if they made Mega Man like 20 years old, I'd kill them.
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PostPosted: Sun Aug 26, 2007 2:43 am    Post subject: Reply with quote

At the same time, we need people savvy enough so that they don't mistranslate it to 'Lockman.'

... Because that is SO what he'd be called if he were localized nowadays.
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Koji_Tsunami
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PostPosted: Sun Aug 26, 2007 2:45 am    Post subject: Reply with quote

Unfortunately true. Lockman? Ouch.
I can't believe I'm saying this,
but I'm glad that they Americanized
Rockman once.
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Konoko
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PostPosted: Mon Aug 27, 2007 3:00 pm    Post subject: Reply with quote

Captain Gamer wrote:
I can't help but think that some part of Konoko's last post had the unintended additional effect of criticizing the fourth chapter of Digital Defender. o.O Or am I crazy?

Nah, theres a difference between her being mindcontrolled by Wily into being an attack bot that plays on Rocks weakness to attack his own twinsister bot, and changing the character itself to just being an asskicking bitch in herself. >.>

Quote:
Yeah, but if they're not careful with that, half the movie would effectively be a flashback. Remember, the first Spider-Man movie didn't actually have the proper Spider-Man in it until the halfway point.

I'm not sure about your usage of flashback, as opposed to just seeing things as they happen. I'd have thought more the first third, and Megaman would more or less become Megaman around the point Peter was wrestling. That still leaves a good two thirds that would more or less be total action, perhaps with a few dramatic bits, sneaky robot master feigning breaking free of the virus or something, Rock getting injured, bits showing Wilys side...just to break up fast and epic battles.
The levels were partly a gameplay element I feel, so although he'd fight the others, he wouldn't always have to and not working through stationary hordes but protecting places under attack from them, assisting the army perhaps...
He'd better still look like a kid though, if only because thats half the fun, the fact that he looks so small, yet has all this power. And likely has/had a mind similar to a kid, behind the adapted battle programming...

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