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I agree that there are various MMO that arn't RPG's, I agree that most MMORPGs feel the same after a while (I'm playing FlyFF because it's free! and it feels like WoW)
Now the reason I said MMORPG (mainly due to the fact I call most things that or online) is that Pokemon technically is an RPG. To quote myself from the last page(though overshadowed by CG's 1 minute later post)
8-Bit wrote:
I'd like to see a mix of Pokemon games for Wii. A large 3-D world where you see the Pokemon instead of just random encounters, sending Pokemon out when you want to do things (kinda like the HM's but more options like "collect that item" or "dig") Includes gyms and arena, people walking around for battles (not standing still) that you talk to, maybe a Pokemon Snap style thing for in game contests to win money or items. I'd like to see something like this.
Did I just describe some sort of Pokemon MMORPG!? Now that would be cool.
The only thing I forgot to say is battle other people with your Pokemon, though that can easily replace the random people walking around.
If Nintendo were to make a Pokemon MMO game, there would have to be some STRICT guidelines to make it fair.
1) Make battles a bit more interactive, such as placing matters, dodging manually is possible, etc.
2) Give Pokemon ACTUAL mannerisms, and not just a variable which is linked to stats... which I think was a bad idea, linking abstract things like personality to the concrete like stats... giving the impression that a certain Pokemon is best off acting a certain way... Ick.
3) Catching Pokemon must be more difficult, or at least requiring more effort, to emphasize what a big deal it is to manage to catch a Pokemon.
4) Penalize misuse or taking Pokemon for granted. I don't know how, just make it so peoeple aren't so nonchalant about their Pokemon.
5) Overall, just make individual Pokemon a LOT less interchangeable and dispensible. It would make Satoshi Tajiri proud.
6) Legendary Pokemon are either uncatchable (EG Only boss battles) or cannot be used in normal battles.
7) Fix the GTS, already. Have somebody monitor the trades, etc.
Other than that, I think a MMO Pokemon game is completely feasible. Start, go out, go to gyms and contests, do crazy little sidequests along the way, and actually hold a regularly scheduled Pokemon League or Grand Festival of sorts! _________________
I like those ideas you have there CG I just don't understand 2 and 5.
For the idea of penilizing or mistreating Pokemon, why not have it affect the Pokemons attitude? Being mistreated or being taken for granted could affect its attitude. Sorta like this...
Happy Pokemon- have better chances for critical hits.
Normal Pokemon- Neutral, everythings good.
Unhappy Pokemon- Doesn't follow orders as often, like how in Pokemon when you don't have the right badge to control their level, then they basically ignore you.
I think the biggest thing wrong with the Pokemon games is that it's VERY easy to get nonchalant with your pokemon. If a pokemon faints, you groan about strategy and leveling up and that sort of thing. And if you catch a better pokemon than what you have, it's easy enough to just stick your party memebers in the box.
I think if you had the ability to release your pokemon at will to be able to do whatever with them...be it just wandering around or playing games or solving puzzles, that would create much more attachment to your pokemon. When that pokemon faints, you'd be like "noooo, don't die on me! I love you! ;-;"
One thing I think would really stop a full PokeMMO is that Pokemon is still a kids game, and most kids games don't have full internet playability. Most parents don't like little kids messing about on the internet talking to people they don't know. Hell, I'm seventeen, and my mom STILL freaks out when she sees me IM'ing people XD. A much more appealing plan to the parents would be like what Diamond and Pearl have, the basic world to explore, and then the underground tunnel system. I don't WANT to see a PokeMMO like that, but if I ran Nintendo, this would definitly be a concern. Unless we wanted to suddenly have the target audiance be teens. Then we'd have to throw in 64% more BLOOD!
....Not much blood in any Nintendo games, even the teen ones....well, Ocarina of Time...<.<;;;;
The original Pokemon Manga (Electric Tales of Pikachu in the states) had one instance of blood, when the protagonist's out-of-control Charizard went nuts, and his opponent, another Charizard, coughed blood... though they only showed the blood on the floor, not the actual coughing it up. And let's not forget the time when Misty changes into a bathing suit and the panels force us to gawk at her!
The Pokemon SPECIAL Manga, that is something else. You have an Arbok cut in two (literally) and a part which scores some awesome points is when Blaine punches Mewtwo. IN THE FACE!
Said by Tajiri himself, the Pokemon Special Manga is how he truly envisioned the world of Pokemon, with its fair share of irreparable deception, social disparity, con artists, and shades of grey to every conflict. THIS means that the first manga, the anime, and even the games are all second-rung to this more updated tome. _________________
Here we go... Yes theres blood. How long was this series of comics anyway, because in 1 comic he earned 2 badges so I guess it wasn't that long a series.
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