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Video Game Adaption
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Chocolate Ninja
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PostPosted: Mon Aug 27, 2007 4:49 pm    Post subject:  Reply with quote

And then we run into the same problem as having an Ender's Game movie, but on a smaller scale... where would we find child actors that good who would also fit the roles? Razz So an MMX movie might be easier in that regard.
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PostPosted: Mon Aug 27, 2007 6:01 pm    Post subject: Reply with quote

Konoko wrote:
I'm not sure about your usage of flashback, as opposed to just seeing things as they happen.
That's why I said effectively a flashback; yes, it's what's happening to the characters at the time, but it's still an extended origin story, which, in my opinion, could have been made much shorter; I, for one, was getting sick of waiting for him to get around to doing proper Spidey stuff.

Konoko wrote:
He'd better still look like a kid though, if only because thats half the fun, the fact that he looks so small, yet has all this power. And likely has/had a mind similar to a kid, behind the adapted battle programming...
Yeah, kinda like how Astro Boy could lift something dozens of times his size, which was always cool to see.

Chocolate Ninja wrote:
And then we run into the same problem as having an Ender's Game movie, but on a smaller scale... where would we find child actors that good who would also fit the roles?
Actually, I think Thomas Sangster (Sam in Love Actually, Tim Latimer in the new Doctor Who episodes "Human Nature" and "The Family of Blood") is a really good actor; not sure how he'd do in action sequences, but still, worth a shot.
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Konoko
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PostPosted: Mon Aug 27, 2007 6:34 pm    Post subject: Reply with quote

I'm half tempted to suggest they use some CG combined with the actor, since that could give an interesting look of realism, but not QUITE right. Which could be fitting for a robot. As long as they did it all the time, so it was clearly not just an effect for the battle scenes, but how he actually looks.

Quote:
Yeah, kinda like how Astro Boy could lift something dozens of times his size, which was always cool to see.

On the flipside though, its gonna look really painful when he gets beaten around. Some things can be a bit cartoony, if only since thats how it would work, but if bits beneath his face start being shown, or anything starts melting or getting distorted or crushed...Eeesh.

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That's why I said effectively a flashback; yes, it's what's happening to the characters at the time, but it's still an extended origin story, which, in my opinion, could have been made much shorter; I, for one, was getting sick of waiting for him to get around to doing proper Spidey stuff.

Perhaps a little shorter, but I honestly couldn't see it being MUCH shorter. A lot of that stuff is either indispensable, character development which did set up the rest of the movie and partly the series, rather well. And each of the powers being introduced, although it could have been rushed and compressed into something much shorter, wouldn't have changed the pacing that much.
Megaman would be much faster anyway, since the powers being described/show cased, would happen about the same time as construction, and the personalities of each wouldn't need to be long, just as long as you show that there is that fraternal sense built into them, particularly Megaman. Thats pretty much the first events, since it says why they're doing it, what each of them do and shows the result. The lab accident happens not long before completion, Wily getting a little character time to show that, yes, this guy is really evil and then right onto the action. The time for them to do their intended function always seemed very short in the canon anyway and it wouldn't be needed to dwell on it much...any Protoman stuff would probably just be a brief tease, or dropping a mention or reference, maybe a dramatic shot with scarf blowing and whistle playing, just enough to put something into the trailer...
Plus, theres a lot more stuff to get through after the origin stuff, all 6 robots to be defeated, along with Wily himself. Say the movie is 2 hours.
35 minute intro. Couple minutes set up, 10 minutes describing robots, 5-10 minutes homelife and 12-17 minutes of Wily-time, for evil and robots stolen. 10 minutes apiece, 70 minutes fighting, 10 minutes spread about for Roll and introspection, 5 minutes wind down into something quick that could almost directly lead into followup.
xP Hows that sound?
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Koji_Tsunami
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PostPosted: Wed Aug 29, 2007 1:56 am    Post subject: Reply with quote

That sounds great.
On Mega Man having machinery under his face when he gets beat up, I think that Doctor Light would have consturcted his face well enough that that wouldn't happen. Now if his armour got blown up, I could see that, because if you remember, that was just a last second modification, turning Rock into Mega Man. Doc Light just added a bit of jump boosters, a plasma cannon, and some armour, probably in like half a day, so I could see if you saw his machinery through his armour.
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PostPosted: Sat Sep 01, 2007 5:02 pm    Post subject: Reply with quote

I'm impartial to a Zelda movie myself. I love the Zelda games and I think a movie would be just what the franchise needs, povided the movie is actually good. I would love that.
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PostPosted: Tue Sep 04, 2007 1:04 am    Post subject: Reply with quote

A Zelda movie? Well, as long as it's better than the DiC LoZ TV show, I'm fine with it.

On a completely different note, how many people here have seen the Super Mario Bros. Movie? And had an opinion of it?
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PostPosted: Tue Sep 04, 2007 2:01 am    Post subject: Reply with quote

Ah, that's one I forgot! Zelda! That would make for an excellent movie, if pulled off correctly. Surprised
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PostPosted: Tue Sep 04, 2007 2:13 am    Post subject: Reply with quote

I liked the Super Mario Bros movie. Sure, it was nothing like the games and whatnot, but who cares? It was a great movie anyway.

If accuracy has to for the sake of quality, I say GO FOR IT!
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PostPosted: Tue Sep 04, 2007 3:39 am    Post subject: Reply with quote

I always thought it was strange that I like the games more than the movie, but I like the movie's Luigi more...
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PostPosted: Wed Sep 05, 2007 9:05 am    Post subject: Reply with quote

I'd say the mario movie was alright, but at the time was vaguely confusing for me, as well as having the dissapointment of things not matching up to the games. I was young enough to expect that, whereas now I've kinda noticed that movie adaptions of other things usually don't match up perfect. In hindsight, I can really see why they did some of the changes they did, but at the time, it just didn't work for me.
Part of me still wonders why they had the whole Big Bertha thing. So, I didn't hate it, but I wouldn't say it chose quality over accuracy. xP

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