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I heard about this a little while ago - a Max Payne movie in the works. It's been delayed from its originally planned launch date, but here's hoping it's still going to come out in something like a timely fashion. _________________
You've never heard of Max Payne? Alright, allow me an attempt to explain.
Put simply, Max Payne is a third-person shooter game, which contains elements of film noir in its story style and dialogue. I won't even try to describe the story, because I'd mangle it horribly. Signature gameplay elements are the use of Bullet Time to temporarily slow down gameplay, and the "Shootdodge" maneuver, which puts Max into a John Woo-style dive.
The second game (Max Payne 2: The Fall of Max Payne) continued the story almost directly from when the first left off, while altering an integral gameplay mechanic. While in the first game, Max slowed down along with everything else while Bullet Time was active, Max Payne 2 allowed the player character to retain some speed, while defeating enemies in quick succession increased the effectiveness of the Bullet Time.
In case you're still confused about the whole deal because my explanation sucked, here's the Max Payne Wikipedia article. _________________
I remember Max Payne, I played it ages ago, when mike put it on the downstairs computer. Had some nicely trippy dream/flashback sequences too. Though I did find it funny that while in mid dive, you were basically unkillable. You could be diving into the middle of 6 guys with automatic shotguns and while it would put your health up to the top with red, you wouldn't die unless you were shot after the slowmotion dive had ended. And you could chug painkillers to heal yourself.
Although many games to movies don't work well since its such a different medium, if ever there was a game that could translate well into a movie it'd be Max Payne. Nicely cinematic. Wonder if they'll use a filter thing similar to what the games storyboard segments were in, but for the whole movie. Or go a bit Sin City. Or just stick to John Woo-ey. Joining you in hoping about the coming out in vaguely timely fashion. _________________ Ortus Denicalis
Had some nicely trippy dream/flashback sequences too.
Yeah. I think it was a prerequisite for the games that every "Part" had to have at least one level which was a tripped-out hallucination.
Konoko wrote:
Although many games to movies don't work well since its such a different medium, if ever there was a game that could translate well into a movie it'd be Max Payne.
Definitely. It was made to be a movie, just one where you could control the main character. I have a feeling they're going to try to keep the John Woo style, though according to Wikipedia, it's being directed by John Moore. Not really familiar with his work, so I don't know what to expect.
Also according to Wikipedia, production is set to begin in 2008, but IMDB lists its release at 2010. Words can't concisely describe how I feel about that, so I'll use an icon instead. _________________
Got behind enemy lines on dvd. Its pretty good. I suppose, thinking about what sorta part he played in that movie with the directing thing, it definately could be very promising, since the mix of gritty and various quick shots...still risky and depends on script and such too, but promising. Keeping hopes down, so either its a pleasant suprise or just enjoyable as an action movie, not a max payne movie. Just in case. :3
I was more thinking about the Mark Wahlberg thing, trying to see him as Max, but after checking google image...uh...yeah, I think I'm fine with that.
<_< >_> Damn beefcakey pictures ruining objectivity. _________________ Ortus Denicalis
I wonder if they bothered to make a DVD version. o.o
I know its a bit late, but actualy they do! I even have a copy, and I believe the cartoon was supposed to be what happened after the movie (not sure, cause ive never actualy seen the cartoon. just youtube snippets) oh, and they had toads! they were like random hippies on the streets or something right?
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